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Changelog v.0.19 WASP Warfare ChangeLog
    You have not seen the new versions of our mission, the site is available for download version 0.13, but on the server it was possible to test the 0.17 version.
    At the moment, has already reached 0.19, but will not be published, as it is not ... Read more »
;09.01.2014 02:12 . DeraKOren
First WASP Warfare Video ( v.0.09) WASP Warfare News




       This is the latest version of warfare before the public testing. All functionality is added and tested, but there can be bugs that should be fixed, before a full readiness of mission. Currently the version is in closed test of multiplayer. It's tested by a small number of people.

;08.10.2013 21:38 . DeraKOren
    Welcome to the website of the development mission of Warfare in the mode of CTI for Arma III. The development of this mission conducted from 16.03.2013, when ARMA III was in Alpha version.
In developing the Mission involved:

  - DeraKOren : Main coder (Wrote the core mission)
  - Spayker : Second assistant script writer
  - Goga : Work with configs and working on images and textures
;07.10.2013 21:37 . DeraKOren
About Mission WASP Warfare Main
  The mission is designed to play in multiplayer.
The main objective of this mission is to destroy the enemy by any means, to capture the entire island under the control of a team. To achieve the main goal, you need to develop , capture , destroy, build, explore , and much more . Each player takes part of the mission is important and very significant for team play.
 
In the role of squad leader , you can:
- Recruit a squad of soldiers in the case of loss su ... Read more »
;07.10.2013 20:53 . DeraKOren
Last ChangeLog WASP Warfare ChangeLog
- All markers don't update when respawn (maybe need only for towns and
buildings)
- Progress bar Commit changed
- Camp Take fasten
- Add to Economy Upgrade Percent (Supply Upgrade)
- New Function Get_Upgrade_Public.sqf, take upgader public parameters by name
and side
;07.10.2013 02:12 . DeraKOren
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