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Changelog 0.209.2 WASP Warfare ChangeLog
Changes:
- [Fixed]  Respawn Script for Player backup from 0.208, for AI TeamLeaders.
- [Fixed] AI Units in Vehicles (Respawned in Towns) don't fire by Enemy
- [Fixed] After Dead UpgadeBar Title Script have Error, 
Client Loop Error and not Update
- [Added] Added FIA Armed SUV to West side (Data Files Changed)
- [Added] Vehicles Respawn near MHQ on Mission Start 
(Ambulance, Transport, Turret Vehicle)


Version 0.209.1:
- [Fi
		
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;04.06.2014 00:24 . DeraKOren
Addon Tutorial (How Add Classes from Addon to Mission) WASP Warfare Tutorial

    In all versions after 0.209 release the "Data" folder will be stored in "an open variant" that will bring you a possibility to add additional classes of vehicles, guns from addons.


    Here is the small tip's list:

... Read more »
;30.05.2014 17:47 . DeraKOren
Changelog v.0.208 WASP Warfare ChangeLog
Version 0.208:
 - Show Respawn Menu on Start - Fixed
 - Script Optimization Town AI Respawn
 - When buy Equipment for AI they save for Player, after Respawn you have
AI equipment - fixed
 - Vote Time Synchronization "Public_Time" - added
 - Player Data Broadcast Optimization - work not correct - fixed
 - Public_Time don't write in log - fixed
 - Vote Menu Work not Correct (After Revoting votemenu hide) - fixed
 - After Vot
		
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;21.05.2014 01:55 . DeraKOren
Changelog v.0.207 WASP Warfare ChangeLog
Version 0.207
    - SendRun, For "All" need Add local exec - Added
    - Check after SendRun MHQ lock on comander pc - need Check
    - MHQ lock work outside and inside - fixed
    - Vehicle need create on client Side - fixed
    - Boats not Delete By Garbage - fixed
    - Added Push Boat Action for Player
    - MG Point (MG respawn underground, but bunker respawn normal) ... Read more »
;03.03.2014 01:59 . DeraKOren
Changelog v.0.206 WASP Warfare ChangeLog
Version 0.206
    - Bug fix, Resistance unit not respawn in town (but vehicle is respawn), maximal groups count - fixed
    - BuyUnitMenu can buy units after select vehicles - fixed
    - MHQ Locked when start Game, Lock - Unlock only Commander
    - Purchase Vehicle can be Locked and Unlock, access only for owner
    - Second Purchase respawn Time change when first Respawned (step by step)
   ... Read more »
;28.02.2014 00:08 . DeraKOren
Changelog v.0.205 WASP Warfare ChangeLog
Version 0.205:
- Inventory - fixed
- Buy Units - fixed
- Special Buttons now activated just ListNbox select
- Can't Buy if have not enough money
- Team Menu - fixed
- Add MGPoint
- Add MG to  Camp Second Floor
- Gaurd Now Respawn in MG
- Add Boats for Patrols who Respawn in Water, Patrol water surface
- Server Economy - Fixed
- Town Spot Range change to 200m
- Add Civil Boat to TC and BF - BF cost 2000$ - Automati ... Read more »
;26.02.2014 02:56 . DeraKOren
Changelog v.0.204 WASP Warfare ChangeLog
Version 0.204:
- Now on Altis Map Available
- Fixed the error with the missed class in .hpp file of gear dialog - Service Menu Added (Support Menu) - Add and rework Data - New Function ( Get Vehicle or Unit Inf from Data) - Buy Units Dialog change ListBox to ListNbox

;23.02.2014 03:44 . DeraKOren
Changelog v.0.203 WASP Warfare ChangeLog
Version 0.203:
- EH Kill Pay Fixed
- kill Pay MSG - show error msg - fixed
- Buy Vehicle Respawn (Wheels under ground) - fixed
- Teleport now with vehicle
- Building Now Relative terrain
- Wall around Building now Relative terrain - fix
- Vehicles Markers crash client loop (_x is not Array) - fixed
- Units Group Markers - fix
- Team Menu (Show array number in Unit List) - fix, now group number
- Camp see other side - fixed
- Fixed wrong deploym ... Read more »
;19.02.2014 04:47 . DeraKOren
Changelog v.0.201 WASP Warfare ChangeLog
Version 0.201:
- Fixed several errors about undefined entries in WFTeamMenu and WFBuyUnits;
- Update Buy Turn (Fixed: unknown var "_x") - Add Server Debug Loop (Check how work Main Server Loop) - Construction Module on Server side (AreaRadius variable now for booth side, before only client) - Version Change to 0.201 (Server Loop Debug)

Version 0.20:

- Fix Resistance Town respawn every 10 sec, now 180 sec - Kill Payment Messa ... Read more »
;13.02.2014 21:02 . DeraKOren
Today we start Public test Wasp warfare v.0.19 WASP Warfare News
Today we start Public test WASP Warfare v. 0.19 in our server.

This version is not fully stable, but optimized by Multiplayer traffic, then we need more people to test. We welcome and wait you in our server.
;29.01.2014 21:20 . DeraKOren
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